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https://github.com/SpaxscE/LunasFlightSchool.git
synced 2025-03-04 03:13:27 -05:00
typos lol
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@ -9,7 +9,12 @@ if SERVER then
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self:SetMoveType( MOVETYPE_VPHYSICS )
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self:SetSolid( SOLID_VPHYSICS )
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self:SetUseType( SIMPLE_USE )
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self:AddFlags( FL_OBJECT ) -- this allows npcs to see this entity
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-- this is so vj npcs can still see us
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self:AddEFlags( EFL_DONTBLOCKLOS )
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-- this is for our npc relationship system to work
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self:AddFlags( FL_OBJECT )
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end
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function ENT:Use( ply )
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@ -18,7 +18,7 @@ function ENT:Initialize()
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-- this is so vj npcs can still see us
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self:AddEFlags( EFL_DONTBLOCKLOS )
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-- this if for our npc relationship system to work
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-- this is for our npc relationship system to work
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self:AddFlags( FL_OBJECT )
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local PObj = self:GetPhysicsObject()
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@ -14,7 +14,7 @@ function ENT:Initialize()
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-- this is so vj npcs can still see us
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self:AddEFlags( EFL_DONTBLOCKLOS )
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-- this if for our npc relationship system to work
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-- this is for our npc relationship system to work
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self:AddFlags( FL_OBJECT )
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local PObj = self:GetPhysicsObject()
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