A complete rewrite of the Stacker tool, including multiple new features for both players and developers, as well as multiple crash fixes.
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#Improved Stacker

###Author: Original - OverloadUT Updated for GMod 13 - Marii Cleaned and optimized - Mista Tea

###Changelog: - Added to GitHub May 27th, 2014 - Added to Workshop May 28th, 2014 - Massive overhaul Jun 5th, 2014 - Large update Jul 24th, 2014 - Optimizations Aug 12th, 2014 - Bug fixes/features Jun 30th, 2015 - Bug fixes Jul 11th, 2015

###Fixes: - Prevents crash from players using very high X/Y/Z offset values. - Prevents crash from players using very high P/Y/R rotate values. - Prevents crash from very specific constraint settings. - Fixed the halo option for ghosted props not working. - Fixed massive FPS drop from halos being rendered in a Think hook instead of a PreDrawHalos hooks. - Had to move back to using TOOL:Think - Fixed materials and colors being saved when duping stacked props.

###Tweaks: - Added convenience functions to retrieve the client convars. - Added option to enable/disable automatically applying materials to the stacked props. - Added option to enable/disable automatically applying colors to the stacked props. - Added option to enable/disable automatically applying physical properties (gravity, physics material, weight) to the stacked props. - Added support for props with multiple skins. - Added support for external prop protections/anti-spam addons with the StackerEntity hook. - Modified NoCollide to actually no-collide each stacker prop with every other prop in the stack.

- Added console variables for server operators to limit various parts of stacker.
	> stacker_max_total       <-inf/inf>     (less than 0 == no limit)
	> stacker_max_count       <-inf/inf>     (less than 0 == no limit)
	> stacker_max_offsetx     <-inf/inf>
	> stacker_max_offsety     <-inf/inf>
	> stacker_max_offsetz     <-inf/inf>
	> stacker_stayinworld        <0/1>
	> stacker_force_weld         <0/1>
	> stacker_force_freeze       <0/1>
	> stacker_force_nocollide    <0/1>
	> stacker_delay              <0/inf>

- Added console commands for server admins to control the console variables that limit stacker.
	> stacker_set_maxtotal    <-inf/inf>     (less than 0 == no limit)
	> stacker_set_maxcount    <-inf/inf>     (less than 0 == no limit)
	> stacker_set_maxoffset   <-inf/inf>
	> stacker_set_maxoffsetx  <-inf/inf>
	> stacker_set_maxoffsety  <-inf/inf>
	> stacker_set_maxoffsetz  <-inf/inf>
	> stacker_set_stayinworld    <0/1>
	> stacker_set_weld           <0/1>
	> stacker_set_freeze         <0/1>
	> stacker_set_nocollide      <0/1>
	> stacker_set_delay          <0/inf>