Added Simplified Chinese support

Thanks 8Z!
This commit is contained in:
Mista-Tea 2019-07-23 18:05:53 -06:00
parent f93d7d7cac
commit 7fa0942a36
3 changed files with 109 additions and 6 deletions

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@ -31,6 +31,7 @@
- Apr 14th, 2018 :: Added French language support
- Oct 12th, 2018 :: Added Polish language support
- Jul 21st, 2019 :: Added Russian language support
- Jul 23rd, 2019 :: Added Simplified Chinese language support
### Fixes:
- Prevented crash from players using very high X/Y/Z offset values.

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@ -2,11 +2,12 @@
local prefix = "#tool.stacker_improved."
localify.Bind( "en", prefix.."language_en", "English" )
localify.Bind( "bg", prefix.."language_bg", "Български" )
localify.Bind( "fr", prefix.."language_fr", "Français" )
localify.Bind( "pl", prefix.."language_pl", "Polski" )
localify.Bind( "ru", prefix.."language_ru", "Русский" )
localify.Bind( "en", prefix.."language_en", "English" )
localify.Bind( "bg", prefix.."language_bg", "Български" )
localify.Bind( "fr", prefix.."language_fr", "Français" )
localify.Bind( "pl", prefix.."language_pl", "Polski" )
localify.Bind( "ru", prefix.."language_ru", "Русский" )
localify.Bind( "zh-cn", prefix.."language_zh-cn", "简体中文" )
--[[--------------------------------------------------------------------------
-- English Localization
@ -416,7 +417,6 @@ localify.Bind( "pl", prefix.."warning_weld", "Dla DarkRP." )
localify.Bind( "pl", prefix.."warning_nocollide", "Dla DarkRP." )
localify.Bind( "pl", prefix.."warning_nocollide_all", "NIE ZMIENIAJ JEŚLI SERWER JEST WŁĄCZONY. To używa GM.ShouldCollide i jest eksperymentalne. Działa i zapobiega awarii serwera spowodowanymi Stackerem, ale wymaga dalszych testów." )
--[[--------------------------------------------------------------------------
-- Russian Localization
--------------------------------------------------------------------------]]--
@ -519,6 +519,107 @@ localify.Bind( "ru", prefix.."warning_weld", "Для DarkRP." )
localify.Bind( "ru", prefix.."warning_nocollide", "Для DarkRP." )
localify.Bind( "ru", prefix.."warning_nocollide_all", "НЕ ИЗМЕНЯЙТЕ ВО ВРЕМЯ РАБОТЫ СЕРВЕРА. Это использует экспериментальный GM.ShouldCollide. Это работает и гарантированно предотвращает сбои в Stacker, но требует дополнительного тестирования." )
--[[--------------------------------------------------------------------------
-- Russian Localization
--------------------------------------------------------------------------]]--
-- Tool Settings
localify.Bind( "zh-cn", prefix.."name", "叠加器 - 改进" )
localify.Bind( "zh-cn", prefix.."desc", "轻易在任何方向复制物品" )
localify.Bind( "zh-cn", prefix.."left", "进行一次叠加" )
localify.Bind( "zh-cn", prefix.."shift_left", "增加叠加大小" )
localify.Bind( "zh-cn", prefix.."right", "叠加单个物品" )
localify.Bind( "zh-cn", prefix.."shift_right", "减少叠加大小" )
localify.Bind( "zh-cn", prefix.."reload", "改变叠加方向" )
localify.Bind( "zh-cn", "Undone_stacker_improved", "撤回叠加物品" )
-- Errors
localify.Bind( "zh-cn", prefix.."error_blocked_by_server", "服务器禁止你修改这个控制台参数" )
localify.Bind( "zh-cn", prefix.."error_not_admin", "你必须是管理员才能修改这个控制台参数" )
localify.Bind( "zh-cn", prefix.."error_invalid_argument", "你必须输入一个合法数字" )
localify.Bind( "zh-cn", prefix.."error_max_per_stack", "单次叠加物品的上限是 " )
localify.Bind( "zh-cn", prefix.."error_too_quick", "你叠加器使用得太快了" )
localify.Bind( "zh-cn", prefix.."error_max_per_player", "叠加器达到了物品上限" )
localify.Bind( "zh-cn", prefix.."error_not_in_world", "叠加的物品必须生成在地图内部" )
localify.Bind( "zh-cn", prefix.."error_max_constraints", "约束生成失败,很可能是达到了实体上限" )
-- Labels
localify.Bind( "zh-cn", prefix.."label_presets", "叠加器预设:" )
localify.Bind( "zh-cn", prefix.."label_relative", "叠加相对方向:" )
localify.Bind( "zh-cn", prefix.."label_direction", "叠加方向:" )
localify.Bind( "zh-cn", prefix.."label_count", "叠加大小:" )
localify.Bind( "zh-cn", prefix.."label_reset_offsets", "重置位差" )
localify.Bind( "zh-cn", prefix.."label_reset_angles", "重置角度" )
localify.Bind( "zh-cn", prefix.."label_show_settings", "点击显示设置" )
localify.Bind( "zh-cn", prefix.."label_hide_settings", "点击隐藏设置" )
localify.Bind( "zh-cn", prefix.."label_x", "X (-后, +前)" )
localify.Bind( "zh-cn", prefix.."label_y", "Y (-左, +右)" )
localify.Bind( "zh-cn", prefix.."label_z", "Z (-下, +上)" )
localify.Bind( "zh-cn", prefix.."label_pitch", "Pitch (-下, +上)" )
localify.Bind( "zh-cn", prefix.."label_yaw", "Yaw (-左, +右)" )
localify.Bind( "zh-cn", prefix.."label_roll", "Roll (-左, +右)" )
localify.Bind( "zh-cn", prefix.."label_language", "语言: " )
localify.Bind( "zh-cn", prefix.."label_credits", "翻译: 8Z (STEAM_0:0:33380074)" )
localify.Bind( "zh-cn", prefix.."label_max_per_stack", "单次叠加上限" )
localify.Bind( "zh-cn", prefix.."label_max_per_player", "玩家叠加物品上限" )
localify.Bind( "zh-cn", prefix.."label_max_offsetx", "最大 X 位差" )
localify.Bind( "zh-cn", prefix.."label_max_offsety", "最大 Y 位差" )
localify.Bind( "zh-cn", prefix.."label_max_offsetz", "最大 Z 位差" )
localify.Bind( "zh-cn", prefix.."label_delay", "冷却" )
localify.Bind( "zh-cn", prefix.."label_opacity", "透明度" )
-- Checkboxes
localify.Bind( "zh-cn", prefix.."checkbox_freeze", "固定叠加物品" )
localify.Bind( "zh-cn", prefix.."checkbox_weld", "焊接叠加物品" )
localify.Bind( "zh-cn", prefix.."checkbox_nocollide", "叠加互相无碰撞" )
localify.Bind( "zh-cn", prefix.."checkbox_nocollide_all", "叠加全部无碰撞" )
localify.Bind( "zh-cn", prefix.."checkbox_use_shift_key", "更改叠加大小使用 SHIFT+左键/右键" )
localify.Bind( "zh-cn", prefix.."checkbox_relative", "叠加使用新物品的相对角度" )
localify.Bind( "zh-cn", prefix.."checkbox_material", "应用材质" )
localify.Bind( "zh-cn", prefix.."checkbox_color", "应用颜色" )
localify.Bind( "zh-cn", prefix.."checkbox_physprop", "应用物理特性" )
localify.Bind( "zh-cn", prefix.."checkbox_ghost", "所有叠加物品显示预览" )
localify.Bind( "zh-cn", prefix.."checkbox_halo", "物品预览光环效果" )
localify.Bind( "zh-cn", prefix.."checkbox_halo_color", "光环颜色" )
localify.Bind( "zh-cn", prefix.."checkbox_axis", "显示 XYZ 轴" )
localify.Bind( "zh-cn", prefix.."checkbox_axis_labels", "显示 XYZ 轴标签" )
localify.Bind( "zh-cn", prefix.."checkbox_axis_angles", "显示 XYZ 轴角度" )
localify.Bind( "zh-cn", prefix.."checkbox_stayinworld", "叠加限定在地图内部" )
-- Comboboxes
localify.Bind( "zh-cn", prefix.."combobox_world", "世界" )
localify.Bind( "zh-cn", prefix.."combobox_prop", "物品" )
localify.Bind( "zh-cn", prefix.."combobox_direction_up", "" )
localify.Bind( "zh-cn", prefix.."combobox_direction_down", "" )
localify.Bind( "zh-cn", prefix.."combobox_direction_front", "" )
localify.Bind( "zh-cn", prefix.."combobox_direction_back", "" )
localify.Bind( "zh-cn", prefix.."combobox_direction_right", "" )
localify.Bind( "zh-cn", prefix.."combobox_direction_left", "" )
localify.Bind( "zh-cn", prefix.."combobox_default", "默认" )
localify.Bind( "zh-cn", prefix.."combobox_sandbox", "沙盘" )
localify.Bind( "zh-cn", prefix.."combobox_darkrp", "DarkRP" )
localify.Bind( "zh-cn", prefix.."combobox_singleplayer", "单人" )
-- HUD
localify.Bind( "zh-cn", prefix.."hud_front", "" )
localify.Bind( "zh-cn", prefix.."hud_right", "" )
localify.Bind( "zh-cn", prefix.."hud_up", "" )
-- Help
localify.Bind( "zh-cn", prefix.."help_max_per_player", "每个玩家堆叠物品的数量上限。" )
localify.Bind( "zh-cn", prefix.."help_max_per_stack", "单次堆叠(左键)时的物品上限。" )
localify.Bind( "zh-cn", prefix.."help_delay", "每次使用堆叠器(左键/右键)后的冷却。" )
localify.Bind( "zh-cn", prefix.."help_max_offsetx", "叠加物品间的最大位差X轴" )
localify.Bind( "zh-cn", prefix.."help_max_offsety", "叠加物品间的最大位差Y轴" )
localify.Bind( "zh-cn", prefix.."help_max_offsetz", "叠加物品间的最大位差Z轴" )
localify.Bind( "zh-cn", prefix.."help_freeze", "叠加的物品刷出后固定。" )
localify.Bind( "zh-cn", prefix.."help_weld", "叠加的物品刷出后互相焊接。" )
localify.Bind( "zh-cn", prefix.."help_nocollide", "叠加的物品和其他叠加物品无碰撞。" )
localify.Bind( "zh-cn", prefix.."help_nocollide_all", "叠加的物品只会和玩家NPC车辆和世界碰撞。" )
localify.Bind( "zh-cn", prefix.."help_stayinworld", "避免叠加的物品刷出在地图外部。" )
-- Warnings
localify.Bind( "zh-cn", prefix.."warning_max_per_player", "主要用于角色扮演模式的设置。沙盘模式下这个应该是无限的(-1" )
localify.Bind( "zh-cn", prefix.."warning_max_offsetx", "主要用于角色扮演模式的设置。如果你不确定这是什么,不要修改。" )
localify.Bind( "zh-cn", prefix.."warning_max_offsety", "主要用于角色扮演模式的设置。如果你不确定这是什么,不要修改。" )
localify.Bind( "zh-cn", prefix.."warning_max_offsetz", "主要用于角色扮演模式的设置。如果你不确定这是什么,不要修改。" )
localify.Bind( "zh-cn", prefix.."warning_freeze", "提供给 DarkRP 的设置。" )
localify.Bind( "zh-cn", prefix.."warning_weld", "提供给 DarkRP 的设置。" )
localify.Bind( "zh-cn", prefix.."warning_nocollide", "提供给 DarkRP 的设置。" )
localify.Bind( "zh-cn", prefix.."warning_nocollide_all", "绝对不要在服务器运作时修改!这个实验性的功能调用 GM.ShouldCollide。这个设置管用且必定能够避免叠加器崩服但需要更多的测试。" )
--[[--------------------------------------------------------------------------
-- <Other> Localization

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@ -32,6 +32,7 @@
- Apr 14th, 2018 :: Added French language support
- Oct 12th, 2018 :: Added Polish language support
- Jul 21st, 2019 :: Added Russian language support
- Jul 23rd, 2019 :: Added Simplified Chinese language support
Fixes:
- Prevented crash from players using very high X/Y/Z offset values.