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ICF-3/particles/explosion1.pcf
2019-12-11 11:07:17 -06:00

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¨DmElementparticleSystemDefinitionsnameDmeParticleSystemDefinitionview model effectbatch particle systemsSort particlestime to sleep when not drawnmaximum draw distancecontrol point to disable rendering if it is the cameraminimum rendered framesminimum sim tick ratemaximum sim tick ratemaximum time stepgroup idsequence_number 1sequence_numberrotation_speedrotationcolorradiuscull_replacement_definitioncull_control_pointcull_costcull_radiusbounding_box_maxbounding_box_minmaterialinitial_particlesmax_particlespreventNameBasedLookupconstraintsforceschildrenemittersinitializersoperatorsrenderersDmeParticleOperatoremission count scale control point fieldemission count scale control pointmaximum emission per framenum_to_emitnum_to_emit_minimumemission_start_timeoperator fade oscillateoperator end fadeoutoperator start fadeoutoperator end fadeinoperator start fadeinfunctionNamerandomly distribution growth timerandomly distribute to highest supplied Control Pointcreate in modelspeed_in_local_coordinate_system_maxspeed_in_local_coordinate_system_minspeed_random_exponentspeed_maxspeed_mincontrol_point_numberbias in local systemdistance_bias_absolute_valuedistance_biasdistance_maxdistance_minlifetime_random_exponentlifetime_maxlifetime_minrotation_random_exponentrotation_offset_maxrotation_offset_minrotation_initialFlip Percentagetint update movement thresholdtint clamp maxtint clamp mintint control pointtint_perccolor2color1scale_biasease_in_and_outradius_end_scaleradius_start_scaleend_timestart_timeuse animation rate as FPSsecond sequence animation rateorientation control pointorientation_typeanimation_fit_lifetimeanimation rateVisibility Radius Scale maximumVisibility Radius Scale minimumVisibility Alpha Scale maximumVisibility Alpha Scale minimumVisibility input maximumVisibility input minimumVisibility Proxy RadiusVisibility Proxy Input Control Point Numbertrace accuracy tolerancekill particle on collisioncontrol point movement distance tolerancecontrol point offset for fast collisionscollision groupbrush onlyradius scaleamount of slideamount of bouncecollision modeDmeParticleChilddelaychildemission_rateemission_durationscale emission to used control pointsuse parent particles for emission scalingalpha_random_exponentalpha_maxalpha_minmax constraint passesdraggravityfade in time minfade in time maxfade in time exponentproportional 0/1fade out time minfade out time maxfade out time exponentease in and outfade biasRotation OffsetSpin Strengthfirst particle to copy# of control points to setFirst control point to setGroup ID to affectoscillation start phaseoscillation multiplierstart/end proportionalend time maxend time minstart time maxstart time minoscillation frequency maxoscillation frequency minoscillation rate maxoscillation rate minoscillation fieldChild Group ID to affectcontrol points to broadcast to children (n + 1)Inherit from ParentTrace LengthOffset proportional to radius 0/1Offset instead of accelerateUse radius for Per Particle Trace LengthPer Particle World Collision Testsmaximum velocityminimum velocityrandomly_flip_directionrotation_speed_random_exponentrotation_speed_random_maxrotation_speed_random_minrotation_speed_constantfade_end_timefade_start_timecolor_fadeuntitledtßÊ<C39F>îõO•4™)¡<07>dFlashôõ¯ú[pA±ž'$ 20Î&emit_instantaneouslyqÇ@Õ‡Dšµs}‹Â[&Position Within Sphere RandomWÄ4éN.C·îu§,ë „&Lifetime Random%d$ˆõ§C¤¤ÚŽ¼Œš÷&Rotation RandomSi½z1E…p¬K@»<06>&Rotation Yaw Flip Randomš"^øìÓI“O€0dcÛ&Color Random™Öe·gHœM°ãxµ{÷Ĉ&Lifespan DecayÏii½ÍøA•u²è=ƒ&Radius Scaleúì/Åö…¿C†?á»Ö«ƒ·&render_animated_sprites¯ ´i;§ðC#Æ!A
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