Darsu
3152f5acd3
unsilly recoil in pause
2025-03-02 00:59:14 +07:00
Darsu
f5457f42ab
validity checks + better Hook_BlockTPIK
2025-02-28 20:00:52 +07:00
Darsu
d18acfd375
random 3yr old file lol
2025-02-28 12:53:53 +07:00
Melow
1c081c3437
feat(hooks): add 'Hook_CanDetachAttachment' to prevent attachment detaching
2025-02-28 00:22:35 +02:00
Melow
a962cf1edf
Merge branch 'main' of https://github.com/MelowFX/ARC-9
2025-02-28 00:11:40 +02:00
Melow
1dead3a3e0
fix(hooks): correct logic causing incorrect behavior in return value
...
Fixed an issue where returning the 'false' value resulted in no output due to the 'or' operator always selecting the second argument. This was due to the way the 'or' operator works, where it prioritizes the first truthy value. The fix ensures the correct value is returned in cases where the 'false' value should be considered.
2025-02-28 00:11:09 +02:00
Darsu
b6d62865a2
NO_DAMAGE_FORCES in bipod for mytton pls test cuz i didn't
2025-02-28 00:27:21 +07:00
Darsu
e6730a41e1
Update cl_light.lua
2025-02-27 17:53:40 +07:00
Darsu
85696eaa9d
2x better tpik perf it was running twice a frame for no reason
2025-02-26 17:44:03 +07:00
littlebabyman
7fb499aece
no prediction, no sharedrandom!!!!!!!!!!!!!!!!!!!!
2025-02-24 17:31:55 +02:00
littlebabyman
402bf96bda
fix npc aiming bad
2025-02-24 17:22:42 +02:00
Darsu
afef8a94db
swaggier light brightness hint
2025-02-23 20:42:15 +07:00
HouKyou
319f8011f7
added LeyHitreg to incompat warning
2025-02-23 11:52:31 +02:00
MokaAkashiya85
3bd56f2b25
Fancy UI stuff
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- Increased the size of the "top left panel" customization menu element to accommodate new additions.
- Added a rudimentary UI element to show what value the Light Brightness is on. Only displayed when turned on.
- Moved the "Controller Mode is enabled." text from standalone drawtext to now being part ot the "top left panel" element, meaning it moves with it instead of being an overlayed text.
2025-02-22 17:56:41 +01:00
Darsu
042a26d2b5
qol scroll on light button to change brigthess
2025-02-22 22:46:10 +07:00
Darsu
045426fe52
PeekingIsSight
2025-02-22 21:29:45 +07:00
Darsu
e273bf82a2
Update cl_laser.lua
2025-02-19 23:12:04 +07:00
MokaAkashiya85
64b5e5bff5
Revert "Update sh_inspect.lua"
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This reverts commit 0a70922c03
.
2025-02-11 19:34:28 +01:00
MokaAkashiya85
0a70922c03
Update sh_inspect.lua
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- Fixed that weapons using numbered inspects (i.e. "inspect_1", "inspect_2", etc.) weren't taken into consideration when disabling inspect.
2025-02-11 19:18:20 +01:00
MokaAkashiya85
05d4fbc4f4
Update sh_inspect.lua
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- If a weapon does not have an "inspect" or "enter_inspect" animation, it can no longer utilize inspect.
2025-02-08 15:30:58 +01:00
MokaAkashiya85
4fa7d3f8d1
Update cl_subcategories.lua
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- If the subcategory name for the weapon starts with a number, it is visually removed. Does not alter category sorting order, so "1B" will always be above "2A" for example.
2025-02-05 19:53:22 +01:00
littlebabyman
da9dbbe37e
cleanup
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the convar never worked, and now does not exist
2025-02-02 04:34:01 +02:00
Darsu
da8c234303
fix akimbo effects
2025-02-02 09:17:43 +07:00
MokaAkashiya85
b2fe407348
DE Loc.
2025-01-31 19:36:47 +01:00
Darsu
db0da5e375
fix weird offsets
2025-02-01 01:03:36 +07:00
Darsu
51a861dc32
localing processedvalue in shoot
2025-02-01 00:47:27 +07:00
Darsu
fc1f783a7a
no shellfx for npcs
2025-01-31 22:41:03 +07:00
Darsu
a98bea15ee
microoptimiz
2025-01-31 22:40:50 +07:00
Darsu
ab569c4b6e
npc spawn with reloaded gun
2025-01-31 22:26:20 +07:00
Darsu
69f20e4105
Update cl_model.lua
2025-01-31 22:05:58 +07:00
Darsu
abe10a2d20
rhik error fix
2025-01-31 21:58:43 +07:00
Darsu
b6984abe50
comment out all dev checks, calling globals bad
2025-01-31 21:58:34 +07:00
Darsu
471ed11afd
attposcache reset on invalidatecahce
2025-01-31 21:48:26 +07:00
Darsu
a4a2d57c3d
experement: reset long cache once a minute not 10s
2025-01-31 21:47:24 +07:00
Darsu
ba4846fcc0
cache for dyn stats now has one tick lifetime
2025-01-31 21:46:32 +07:00
Darsu
ad37026066
attachment position cache test, please see if anything changed
2025-01-31 08:35:25 +07:00
Darsu
0c252b5f6f
minor wm render optimiz
2025-01-31 07:19:04 +07:00
MokaAkashiya85
05ce80d82d
Loc. + Other stuffs
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- Updated localizations for the LOD Distance addition.
- Weapon and attachment descriptions should no longer consider "<font=??>" in its total length (concept; might need revisit)
2025-01-31 00:58:39 +01:00
Darsu
973950bcf7
Update cl_drawmodel.lua
2025-01-31 00:01:35 +07:00
Darsu
23293c884b
minor fixes of weird bugs
2025-01-30 23:54:19 +07:00
Darsu
0ce40c2d7f
ply.ARC9NoScopes variable for nvgs
2025-01-30 23:53:55 +07:00
Darsu
541c9cf66e
IR lasers & flashlights in mw, arctic, jmod nvgs
2025-01-30 23:53:37 +07:00
Darsu
58a71fbf84
new LOD system
2025-01-30 23:52:23 +07:00
Darsu
9fc984ef5e
i fixed mirrors by breaking mp #epic fail
2025-01-30 21:49:13 +07:00
Darsu
077f280c04
flares and lasers work good in cameras and mirrors
2025-01-29 02:34:05 +07:00
Darsu
ca809d43b4
i guess that timer in icon capture made it do pink killicon if gun was never shoot (also why tf good stuff is commented out?)
2025-01-29 01:47:00 +07:00
Darsu
174162fb13
rt scope hdr tonemap thing smooth now
2025-01-26 05:02:56 +07:00
Darsu
cd524a3e56
no own wm laser in firstperson
2025-01-26 01:24:35 +07:00
Darsu
761c76eac6
good light flares in vm too
2025-01-25 22:42:20 +07:00
Darsu
72ff0f177e
light flares ported from tacrp
2025-01-25 22:23:50 +07:00