From c97527ce513d38d6ae7a3810c5317c14d1e32695 Mon Sep 17 00:00:00 2001 From: Fesiug Date: Tue, 19 Mar 2024 23:20:27 -0400 Subject: [PATCH] Order of cycling --- lua/weapons/arc9_base/cl_devtools.lua | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/lua/weapons/arc9_base/cl_devtools.lua b/lua/weapons/arc9_base/cl_devtools.lua index 3eeeefc3..b2e5ec77 100644 --- a/lua/weapons/arc9_base/cl_devtools.lua +++ b/lua/weapons/arc9_base/cl_devtools.lua @@ -536,13 +536,6 @@ function SWEP:DevStuffCrosshair() elseif self:GetNextPrimaryFire() > time then state_txt = "FIRE" state2_txt = string.format("%.0fms", (self:GetNextPrimaryFire() - time)*1000) - elseif self:GetNeedsCycle() then - state_txt = "CYCLING" - if self:GetCycleFinishTime() == 0 then - state2_txt = "waiting..." - else - state2_txt = string.format("%dms", (self:GetCycleFinishTime() - time)*1000) - end elseif self:GetNextSecondaryFire() > time then state_txt = "ALTFIRE" state2_txt = string.format("%dms", (self:GetNextSecondaryFire() - time)*1000) @@ -552,6 +545,13 @@ function SWEP:DevStuffCrosshair() elseif self:GetAnimLockTime() > time then state_txt = animationtype() state2_txt = string.format("%dms", (self:GetAnimLockTime() - time)*1000) + elseif self:GetNeedsCycle() then + state_txt = "CYCLING" + if self:GetCycleFinishTime() == 0 then + state2_txt = "waiting..." + else + state2_txt = string.format("%dms", (self:GetCycleFinishTime() - time)*1000) + end elseif self:GetSprintAmount() > 0 then state_txt = "SPRINT" state2_txt = string.format("%d%%", self:GetSprintAmount() * 100)