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taears
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@ -343,9 +343,6 @@ function SWEP:GetViewModelPosition(pos, ang)
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local godpos1 = Vector( 13.203133, -2.294874, -5.605469 )
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if curvedcustomizedelta > 0 then
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if !self.CustomizeNoRotate then
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self.CustomizePitch = math.NormalizeAngle(self.CustomizePitch)
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self.CustomizeYaw = math.NormalizeAngle(self.CustomizeYaw)
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pos:Set(oldpos)
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ang:Set(oldang)
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--ang:RotateAroundAxis(EyeAngles():Up(), self.CustomizePitch)
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