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https://github.com/HaodongMo/ARC-9.git
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The charm shaker; gimme the charm shaker, dude, shake your charm!
Oh, you got an charm on you alright. See that's what he's talking about. Spread your menu open, dude. You can do the charm shaker, huh? The charm shaker; gimme the charm shaker, dude, shake your charm ! Take your hands off it and shake that charm . Customize your gun up, I know you can shake it, shake it! Yeah that's some charm right there. Oh yeah, that'll work. You got the att.lua, dude! God damn. Look good, bro? Yes. Yeah nice, huh? Alright that'll work for him.
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$modelname "items/arc9/att_charmbase_big.mdl"
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$cdmaterials "models/darsu_m/arc9/"
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$bodygroup "studio"
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{
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studio "Charm.smd"
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}
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$lod 24
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{
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bonetreecollapse "root"
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}
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$jigglebone "base"
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{
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is_flexible
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{
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length 20
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tip_mass 20
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pitch_stiffness 100
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pitch_damping 2
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yaw_stiffness 100
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yaw_damping 3
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along_stiffness 100
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along_damping 0
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angle_constraint 15
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}
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}
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$jigglebone "ring1"
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{
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is_flexible
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{
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length 20
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tip_mass 20
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pitch_stiffness 100
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pitch_damping 2
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yaw_stiffness 100
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yaw_damping 3
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along_stiffness 100
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along_damping 0
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angle_constraint 15
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}
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}
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$jigglebone "chain1"
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{
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is_flexible
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{
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length 20
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tip_mass 20
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pitch_stiffness 100
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pitch_damping 2
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yaw_stiffness 100
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yaw_damping 3
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along_stiffness 100
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along_damping 0
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angle_constraint 15
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}
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}
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$jigglebone "chain3"
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{
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is_flexible
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{
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length 20
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tip_mass 20
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pitch_stiffness 100
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pitch_damping 2
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yaw_stiffness 100
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yaw_damping 3
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along_stiffness 100
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along_damping 0
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angle_constraint 15
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}
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}
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$jigglebone "ring3"
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{
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is_flexible
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{
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length 20
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tip_mass 20
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pitch_stiffness 100
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pitch_damping 2
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yaw_stiffness 100
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yaw_damping 3
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along_stiffness 100
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along_damping 0
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angle_constraint 15
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}
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}
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$attachment "Charm" "ring3" 0.00 0.00 0.12 rotate 0 -70 90
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$sequence "idle" {
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// "anims/idleflat.smd"
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"anims/idlemassive.smd"
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fps 1
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}
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104
Stuff for developers/Temp workfolder delete later/Charm.qc
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104
Stuff for developers/Temp workfolder delete later/Charm.qc
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$modelname "items/arc9/att_charmbase.mdl"
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$cdmaterials "models/darsu_m/arc9/"
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$bodygroup "studio"
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{
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studio "Charm.smd"
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}
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$lod 24
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{
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bonetreecollapse "root"
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}
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// $jigglebone "base"
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// {
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// is_flexible
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// {
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// length 20
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// tip_mass 20
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// pitch_stiffness 100
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// pitch_damping 2
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// yaw_stiffness 100
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// yaw_damping 3
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// along_stiffness 100
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// along_damping 0
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// angle_constraint 15
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// }
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// }
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$jigglebone "ring1"
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{
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is_rigid
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{
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length 20
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tip_mass 1111
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yaw_constraint -70 70
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yaw_friction 5
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pitch_constraint 0 70
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pitch_friction 5
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// angle_constraint 90
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// angle_constraint 60
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// pitch_stiffness 100
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// pitch_damping 2
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// yaw_stiffness 100
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// yaw_damping 3
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// along_stiffness 100
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// along_damping 0
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// angle_constraint 15
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}
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}
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// $jigglebone "chain1"
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// {
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// is_flexible
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// {
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// length 20
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// tip_mass 20
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// pitch_stiffness 100
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// pitch_damping 2
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// yaw_stiffness 100
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// yaw_damping 3
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// along_stiffness 100
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// along_damping 0
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// angle_constraint 15
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// }
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// }
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// $jigglebone "chain3"
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// {
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// is_flexible
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// {
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// length 20
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// tip_mass 20
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// pitch_stiffness 100
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// pitch_damping 2
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// yaw_stiffness 100
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// yaw_damping 3
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// along_stiffness 100
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// along_damping 0
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// angle_constraint 15
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// }
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// }
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// $jigglebone "ring3"
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// {
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// is_flexible
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// {
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// length 20
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// tip_mass 20
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// pitch_stiffness 100
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// pitch_damping 2
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// yaw_stiffness 100
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// yaw_damping 3
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// along_stiffness 100
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// along_damping 0
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// angle_constraint 15
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// }
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// }
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$attachment "Charm" "ring3" 0.00 0.00 0.12 rotate 0 -70 90
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$sequence "idle" {
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"anims/idleflat.smd"
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// "anims/idlemassive.smd"
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fps 1
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}
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7124
Stuff for developers/Temp workfolder delete later/Charm.smd
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7124
Stuff for developers/Temp workfolder delete later/Charm.smd
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File diff suppressed because it is too large
Load Diff
@ -0,0 +1,25 @@
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version 1
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nodes
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0 "blender_implicit" -1
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1 "root" -1
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2 "ring1" 1
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3 "chain1" 2
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4 "chain2" 3
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5 "ring3" 4
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end
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skeleton
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time 0
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0 0 0 0 0 0 0
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1 0.000000 -0.000000 -0.014121 3.141593 0.000000 1.570796
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2 0.008967 0.090819 -0.014121 -0.055720 -0.000000 0.000000
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3 0.099034 0.017243 0.870510 0.049407 -0.014306 0.281614
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4 0.000000 -0.000000 0.412064 -0.000000 -0.000000 0.326706
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5 0.000000 0.000000 0.356996 -0.000000 -0.000000 0.682894
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time 1
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0 0 0 0 0 0 0
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1 0.000000 -0.000000 -0.014121 3.141593 0.000000 1.570796
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2 0.008967 0.090819 -0.014121 -0.055720 -0.000000 0.000000
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4 0.000000 -0.000000 0.412064 -0.000000 -0.000000 0.326706
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5 0.000000 0.000000 0.356996 -0.000000 -0.000000 0.682894
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end
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@ -0,0 +1,25 @@
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version 1
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nodes
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0 "blender_implicit" -1
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1 "root" -1
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2 "ring1" 1
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3 "chain1" 2
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4 "chain2" 3
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5 "ring3" 4
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end
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skeleton
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time 0
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0 0 0 0 0 0 0
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1 0.000000 -0.000000 -0.014121 3.141593 0.000000 1.570796
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2 0.008967 0.097219 -0.014121 -0.098039 -0.000355 -0.008302
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3 0.099034 0.001388 0.863925 -0.043730 0.004905 0.283539
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5 0.000000 0.000000 0.356996 -0.034400 -0.014660 0.687589
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time 1
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1 0.000000 -0.000000 -0.014121 3.141593 0.000000 1.570796
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2 0.008967 0.097219 -0.014121 -0.098039 -0.000355 -0.008302
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3 0.099034 0.001388 0.863925 -0.043730 0.004905 0.283539
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4 0.000000 0.000000 0.412064 -0.168521 0.155226 0.308993
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5 0.000000 0.000000 0.356996 -0.034400 -0.014660 0.687589
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end
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