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mirror of https://github.com/Earu/EasyChat.git synced 2025-03-04 03:13:20 -05:00

remove empty lines

This commit is contained in:
Ryan 2023-06-10 10:44:48 +02:00
parent 5b8601ab82
commit 929ee26705

View File

@ -323,57 +323,57 @@ if CLIENT then
table.remove(EasyChat.BlockedStrings, id)
file.Write(BLOCKED_STRINGS_PATH, util.TableToJSON(EasyChat.BlockedStrings))
end
-- Censorship depends on steam language
-- shortest racial slur from every language from steam api in 2021
local racial_slur_testers = util.Base64Decode("bmlnZ2VyCmhvbW8KYmliYQpwaWNoa3UKbmVncgpsZXNiYQpwZApqaWQKz4DOv8+Nz4PPhM63CmphcMOzCmNoZWNjCuyVoOyekAptYXJpY2EKY2lwCmZ1ZmEKbXVpc3QKZmF4YQpvw6cK0LPQtdC5CsSRxKk="):Split("\n")
local is_steam_filtering_chat = nil
function EasyChat.IsSteamFilteringChat()
if is_steam_filtering_chat ~= nil then return is_steam_filtering_chat end
-- we can only loosen restrictions so this should catch most cases
-- BUG: We cannot catch custom filtered words, but the player then likely has filtering on regardless
for filter_mode = TEXT_FILTER_UNKNOWN, TEXT_FILTER_NAME do
for _, racial_slur_test in pairs(racial_slur_testers) do
local filtered = util.FilterText(racial_slur_test, filter_mode)
if filtered ~= racial_slur_test then
is_steam_filtering_chat = true
return true
end
end
end
is_steam_filtering_chat = false
return false
end
local broken_filtering = nil
function EasyChat.IsFilteringBroken()
-- Automatically becomes fixed in easychat if ever fixed in GMod (or in steam?)
-- Automatically becomes fixed in easychat if ever fixed in GMod (or in steam?)
if broken_filtering ~= nil then return broken_filtering end
local broken = "\xe2\x96\x88"
local broken_result = util.FilterText(broken, TEXT_FILTER_UNKNOWN)
broken_filtering = broken ~= broken_result
return broken_filtering
end
function EasyChat.FilterString(str)
local original_str = str
local base_str = ec_markup.GetText(str)
if EasyChat.IsFilteringBroken() and EasyChat.IsSteamFilteringChat() then
--TODO: Alternative (better) approach:
-- Redo in Lua all that is being accidentally filtered
--TODO: Alternative (better) approach:
-- Redo in Lua all that is being accidentally filtered
-- and check if string matches util.FilterText result
str = util.FilterText(base_str) -- respect the Steam filter settings
end
for _, blocked_str in ipairs(EasyChat.BlockedStrings) do
local content = blocked_str.Content
if not blocked_str.IsPattern then