mirror of
https://github.com/ClockEFFX/ProjectileCore.git
synced 2025-03-04 03:13:02 -05:00
initial upload
This commit is contained in:
commit
848025b1de
@ -0,0 +1,16 @@
|
||||
|
||||
|
||||
-- bullet
|
||||
E2Helper.Descriptions[ "shootBullet" ] = "Fires a bullet trace with specified position, direction, damage, ect.\nReturns 1 if successful"
|
||||
|
||||
-- projectiles
|
||||
E2Helper.Descriptions[ "shootBolt" ] = "Fires a crossbow bolt with specified position, velocity and damage\nReturns the bolt entity"
|
||||
E2Helper.Descriptions[ "shootComBall" ] = "Fires an AR2/Combine ball with specified position and velocity\nReturns 1 if successful"
|
||||
E2Helper.Descriptions[ "shootGrenade" ] = "Spawns a frag grenade with specified position, velocity, damage, blast radius, and time to explode\nNOTE: Damage is subject to falloff\nReturns the grenade entity"
|
||||
E2Helper.Descriptions[ "shootHeliBomb" ] = "Spawns a helicopter bomb with the specified position, velocity, damage, blast radius, and time to explode\nNOTE: Damage is subject to falloff\nReturns the bomb entity"
|
||||
E2Helper.Descriptions[ "shootComMine" ] = "Spawns a combine hopping mine with specified position and velocity\nReturns the mine entity"
|
||||
E2Helper.Descriptions[ "shootRPG" ] = "Fires a RPG missile with specified position, velocity, angle, damage, and blast radius\nNOTE: RPGs automatically \"launch\" after a delay when spawned\nReturns the missile entity"
|
||||
E2Helper.Descriptions[ "shootSMGGrenade" ] = "Fires a SMG grenade with specified position, velocity, damage, and blast radius\nNOTE: Damage is subject to falloff\nReturns the grenade entity"
|
||||
|
||||
-- ep2
|
||||
E2Helper.Descriptions[ "shootFlechette" ] = "Fires a hunter flechette (WIP)"
|
1044
lua/entities/gmod_wire_expression2/core/custom/projectilecore.lua
Normal file
1044
lua/entities/gmod_wire_expression2/core/custom/projectilecore.lua
Normal file
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue
Block a user