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Why do you need to see particles that far away?
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@ -654,7 +654,12 @@ do -- sample meta
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self.Samples = {}
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end
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local partDist = 2048 * 2048
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function META:MakeParticle()
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if CLIENT and LocalPlayer():GetPos():DistToSqr(self:GetPos()) > partDist then
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return
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end
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local pitch = self.Pitch
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emitter = emitter or ParticleEmitter(Vector())
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