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Added material2 to groups
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@ -71,6 +71,8 @@ for shader_name, params in pairs(shader_params) do
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PART.ClassName = "material_" .. shader_name
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PART.NonPhysical = true
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PART.Group = {'modifiers', 'model', 'entity'}
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PART.Icon = 'icon16/paintcan.png'
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pac.StartStorableVars()
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