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remove *0.5 animation rate
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@ -268,7 +268,7 @@ function PART:OnUpdateAnimation(ply)
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return
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end
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local rate = (duration == 0) and 0 or (self.Rate / duration / math.abs(maxmin) * FrameTime() * 0.5)
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local rate = (duration == 0) and 0 or (self.Rate / duration / math.abs(maxmin) * FrameTime())
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if self.PingPongLoop then
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if self.Loop then
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