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Centralize pac_onuse_only
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@ -573,3 +573,11 @@ end
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function pac.FlashlightDisable(b)
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pac.flashlight_disabled = b
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end
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local pacOnUseConvar = CreateClientConVar('pac_onuse_only', '0', true, false, 'Enable "on +use only" mode. Within this mode, outfits are not being actually "loaded" until you hover over player and press your use button')
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function pac.IsPacOnUseOnly()
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local clientConvarBool = pacOnUseConvar:GetBool()
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return clientConvarBool
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end
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@ -1,12 +1,11 @@
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local pac_onuse_only = CreateClientConVar('pac_onuse_only', '0', true, false, 'Enable "on +use only" mode. Within this mode, outfits are not being actually "loaded" until you hover over player and press your use button')
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local L = pace.LanguageString
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local MAX_DIST = 270
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local pac_IsPacOnUseOnly = pac.IsPacOnUseOnly
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hook.Add("PlayerBindPress", "pac_onuse_only", function(ply, bind, isPressed)
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if bind ~= "use" and bind ~= "+use" then return end
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if bind ~= "+use" and isPressed then return end
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if not pac_onuse_only:GetBool() then return end
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if not pac_IsPacOnUseOnly() then return end
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local eyes, aim = ply:EyePos(), ply:GetAimVector()
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local tr = util.TraceLine({
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@ -34,7 +33,7 @@ do
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})
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hook.Add("HUDPaint", "pac_onuse_only", function(ply, bind, isPressed)
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if not pac_onuse_only:GetBool() then return end
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if not pac_IsPacOnUseOnly() then return end
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local ply = pac.LocalPlayer
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local eyes, aim = ply:EyePos(), ply:GetAimVector()
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@ -55,8 +54,6 @@ do
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end)
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end
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local pac_onuse_only = CreateClientConVar('pac_onuse_only', '0', true, false, 'Enable "on +use only" mode. Within this mode, outfits are not being actually "loaded" until you hover over player and press your use button')
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function pace.OnUseOnlyUpdates(cvar, ...)
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hook.Call('pace_OnUseOnlyUpdates', nil, ...)
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end
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@ -68,7 +65,7 @@ concommand.Add("pac_onuse_reset", function()
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if ent.pac_onuse_only then
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ent.pac_onuse_only_check = true
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if pac_onuse_only:GetBool() then
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if pac_IsPacOnUseOnly() then
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pac.ToggleIgnoreEntity(ent, ent.pac_onuse_only_check, 'pac_onuse_only')
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else
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pac.ToggleIgnoreEntity(ent, false, 'pac_onuse_only')
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@ -99,7 +96,7 @@ function pace.HandleOnUseReceivedData(data)
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-- if TRUE - hide outfit
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data.owner.pac_onuse_only_check = true
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if pac_onuse_only:GetBool() then
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if pac_IsPacOnUseOnly() then
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pac.ToggleIgnoreEntity(data.owner, data.owner.pac_onuse_only_check, 'pac_onuse_only')
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else
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pac.ToggleIgnoreEntity(data.owner, false, 'pac_onuse_only')
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@ -109,7 +106,7 @@ function pace.HandleOnUseReceivedData(data)
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-- behaviour of this (if one of entities on this hook becomes invalid)
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-- is undefined if DLib is not installed, but anyway
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hook.Add('pace_OnUseOnlyUpdates', data.owner, function()
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if pac_onuse_only:GetBool() then
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if pac_IsPacOnUseOnly() then
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pac.ToggleIgnoreEntity(data.owner, data.owner.pac_onuse_only_check, 'pac_onuse_only')
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else
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pac.ToggleIgnoreEntity(data.owner, false, 'pac_onuse_only')
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@ -229,7 +229,7 @@ net.Receive("pac_submit", function()
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return
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end
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if GetConVar("pac_onuse_only") and GetConVar("pac_onuse_only"):GetBool() and data.owner ~= pac.LocalPlayer then
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if pac.IsPacOnUseOnly() and data.owner ~= pac.LocalPlayer then
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pace.HandleOnUseReceivedData(data)
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else
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pace.HandleReceiveData(data, true)
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