fix player/weapon color proxies in mdlzips #1308

This commit is contained in:
Yagira 2023-09-17 03:27:03 +02:00
parent 73e4a6f55d
commit 0cdf58b9ff

View File

@ -598,6 +598,8 @@ function pac.DownloadMDL(url, callback, onfail, ply)
for i, data in ipairs(files) do
if data.file_name:EndsWith(".vmt") then
data.buffer = data.buffer:lower():gsub("\\", "/")
:gsub('("?%f[%w_]playercolor%f[^%w_]"?)','PlayerColor')
:gsub('("?%f[%w_]playerweaponcolor%f[^%w_]"?)','PlayerWeaponColor')
if DEBUG_MDL or VERBOSE then
print(data.file_name .. ":")