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Update playerload.lua
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@ -11,5 +11,7 @@ hook.Add( "SetupMove", "GM_FullLoadTrigger", function( ply, _, cmd )
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if cmd:IsForced() then return end
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loadQueue[ply] = nil
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hook.Run( "PlayerFullLoad", ply )
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ProtectedCall( function()
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hook.Run( "PlayerFullLoad", ply )
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end )
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end )
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