mirror of
https://github.com/CFC-Servers/chucks_weaponry_2.0.git
synced 2025-03-04 03:13:12 -05:00
Fix initial spawn
This commit is contained in:
parent
3d843375be
commit
d924197208
@ -1,5 +1,6 @@
|
||||
function CustomizableWeaponry.PlayerInitialSpawn(ply)
|
||||
timer.Simple(3, function()
|
||||
timer.Simple(3, function()
|
||||
if not IsValid(ply) then return end
|
||||
CustomizableWeaponry.postSpawn(ply)
|
||||
end)
|
||||
end
|
||||
@ -20,4 +21,4 @@ function CustomizableWeaponry.AllowPlayerPickup(ply, ent)
|
||||
end
|
||||
end
|
||||
|
||||
hook.Add("AllowPlayerPickup", "CustomizableWeaponry.AllowPlayerPickup", CustomizableWeaponry.AllowPlayerPickup)
|
||||
hook.Add("AllowPlayerPickup", "CustomizableWeaponry.AllowPlayerPickup", CustomizableWeaponry.AllowPlayerPickup)
|
||||
|
Loading…
Reference in New Issue
Block a user