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@ -203,7 +203,7 @@ local function spawnProtectionKeyPressCheck( ply, keyCode )
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if not ply:Alive() then return end
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if not playerHasSpawnProtection( ply ) then return end
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if (not playerIsDisablingSpawnProtection( ply )) and movementKeys[keyCode] then
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if ( not playerIsDisablingSpawnProtection( ply ) ) and movementKeys[keyCode] then
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delayRemoveSpawnProtection( ply )
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return
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end
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